What can it teach you

ONE DAY, I asked a room of students, “How many of you play video games?”

Most hands went up.

“How many times has this happened that you start playing, and suddenly two hours are gone. You missed lunch, and you didn’t even notice?”

Almost all hands stayed up. Some smiled, recognising themselves. Years ago, I saw this with my sister when she completed Age of Empires in a single night without sleep. Then I asked: “When was the last time this happened with your studies?”

Silence. The same person who plays for three hours can’t focus on a textbook for thirty minutes. Why? This is engagement—when your attention is so complete that time disappears. You’re not forcing yourself. You’re just there. Fully present. Learning without effort.

THE VIDEO GAME PRINCIPLE

When you improve engagement in your studies and activities, you directly improve your well-being and fulfilment. This is why we advocate hobbies—anything you’re good at and interested in becomes a source of engagement. Let me explain with video games.

Your skill is Level 30. If I ask you to play Level 3, what happens? It’s too easy, too boring, and therefore, you quit. Now flip it. Your skill is Level 3, but you play Level 30. Now what happens? You feel frustrated and stressed, and so you quit.

But when your skill matches the challenge— Level 30 playing Level 28 or 32—something different happens. You get absorbed. Time disappears. You’re learning, adjusting, improving, and it doesn’t feel hard. You get immersed and don’t even notice what is happening around you. It’s called Flow.

WHAT THIS LOOKS LIKE IN COLLEGE

Most students feel either bored or overwhelmed. The mismatch is subtle but powerful. Sometimes the task is too easy. For example, you already understand the coding assignment, but you are required to “complete” it anyway. That boredom is not laziness. It is under-challenge. In that case, don’t shrink. Raise the bar yourself. Solve it in fewer lines. Try a new method. Teach it to someone who is struggling. When you add difficulty voluntarily, engagement returns.

Other times, the problem is the opposite. The economics chapter feels like Level 30 when your understanding is still at Level 5. You don’t even know where to begin. That’s not incompetence. It’s overchallenging. Break it down. One section. One concept. One example. Look for another explanation. Discuss it with friends. Turn the lecture into a conversation. As skill rises, stress falls.

Sometimes the obstacle isn’t the subject but the system. A professor moves too fast. A textbook feels lifeless. Instead of withdrawing, shift your angle. Prepare before class so the lecture becomes reinforcement. Translate dense pages into diagrams. Turn abstract theory into a discussion. The moment you adjust either the challenge or your approach, you move closer to the flow state.

See the pattern? Each option adjusts the challenge or changes your angle to move you closer to flow. You are not surviving academics. You are redesigning your engagement with them.

Flow isn’t rare. It’s misplaced. Students experience it in games, sports, hobbies—but rarely in academics. Not because they can’t, but because they haven’t created the right conditions.

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